509 research outputs found

    AND and/or OR: Uniform Polynomial-Size Circuits

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    We investigate the complexity of uniform OR circuits and AND circuits of polynomial-size and depth. As their name suggests, OR circuits have OR gates as their computation gates, as well as the usual input, output and constant (0/1) gates. As is the norm for Boolean circuits, our circuits have multiple sink gates, which implies that an OR circuit computes an OR function on some subset of its input variables. Determining that subset amounts to solving a number of reachability questions on a polynomial-size directed graph (which input gates are connected to the output gate?), taken from a very sparse set of graphs. However, it is not obvious whether or not this (restricted) reachability problem can be solved, by say, uniform AC^0 circuits (constant depth, polynomial-size, AND, OR, NOT gates). This is one reason why characterizing the power of these simple-looking circuits in terms of uniform classes turns out to be intriguing. Another is that the model itself seems particularly natural and worthy of study. Our goal is the systematic characterization of uniform polynomial-size OR circuits, and AND circuits, in terms of known uniform machine-based complexity classes. In particular, we consider the languages reducible to such uniform families of OR circuits, and AND circuits, under a variety of reduction types. We give upper and lower bounds on the computational power of these language classes. We find that these complexity classes are closely related to tallyNL, the set of unary languages within NL, and to sets reducible to tallyNL. Specifically, for a variety of types of reductions (many-one, conjunctive truth table, disjunctive truth table, truth table, Turing) we give characterizations of languages reducible to OR circuit classes in terms of languages reducible to tallyNL classes. Then, some of these OR classes are shown to coincide, and some are proven to be distinct. We give analogous results for AND circuits. Finally, for many of our OR circuit classes, and analogous AND circuit classes, we prove whether or not the two classes coincide, although we leave one such inclusion open.Comment: In Proceedings MCU 2013, arXiv:1309.104

    Uniformity is weaker than semi-uniformity for some membrane systems

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    We investigate computing models that are presented as families of finite computing devices with a uniformity condition on the entire family. Examples of such models include Boolean circuits, membrane systems, DNA computers, chemical reaction networks and tile assembly systems, and there are many others. However, in such models there are actually two distinct kinds of uniformity condition. The first is the most common and well-understood, where each input length is mapped to a single computing device (e.g. a Boolean circuit) that computes on the finite set of inputs of that length. The second, called semi-uniformity, is where each input is mapped to a computing device for that input (e.g. a circuit with the input encoded as constants). The former notion is well-known and used in Boolean circuit complexity, while the latter notion is frequently found in literature on nature-inspired computation from the past 20 years or so. Are these two notions distinct? For many models it has been found that these notions are in fact the same, in the sense that the choice of uniformity or semi-uniformity leads to characterisations of the same complexity classes. In other related work, we showed that these notions are actually distinct for certain classes of Boolean circuits. Here, we give analogous results for membrane systems by showing that certain classes of uniform membrane systems are strictly weaker than the analogous semi-uniform classes. This solves a known open problem in the theory of membrane systems. We then go on to present results towards characterising the power of these semi-uniform and uniform membrane models in terms of NL and languages reducible to the unary languages in NL, respectively.Comment: 28 pages, 1 figur

    Computational Processes and Incompleteness

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    We introduce a formal definition of Wolfram's notion of computational process based on cellular automata, a physics-like model of computation. There is a natural classification of these processes into decidable, intermediate and complete. It is shown that in the context of standard finite injury priority arguments one cannot establish the existence of an intermediate computational process

    The Pagoda Sequence: a Ramble through Linear Complexity, Number Walls, D0L Sequences, Finite State Automata, and Aperiodic Tilings

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    We review the concept of the number wall as an alternative to the traditional linear complexity profile (LCP), and sketch the relationship to other topics such as linear feedback shift-register (LFSR) and context-free Lindenmayer (D0L) sequences. A remarkable ternary analogue of the Thue-Morse sequence is introduced having deficiency 2 modulo 3, and this property verified via the re-interpretation of the number wall as an aperiodic plane tiling

    A Concrete View of Rule 110 Computation

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    Rule 110 is a cellular automaton that performs repeated simultaneous updates of an infinite row of binary values. The values are updated in the following way: 0s are changed to 1s at all positions where the value to the right is a 1, while 1s are changed to 0s at all positions where the values to the left and right are both 1. Though trivial to define, the behavior exhibited by Rule 110 is surprisingly intricate, and in (Cook, 2004) we showed that it is capable of emulating the activity of a Turing machine by encoding the Turing machine and its tape into a repeating left pattern, a central pattern, and a repeating right pattern, which Rule 110 then acts on. In this paper we provide an explicit compiler for converting a Turing machine into a Rule 110 initial state, and we present a general approach for proving that such constructions will work as intended. The simulation was originally assumed to require exponential time, but surprising results of Neary and Woods (2006) have shown that in fact, only polynomial time is required. We use the methods of Neary and Woods to exhibit a direct simulation of a Turing machine by a tag system in polynomial time

    On the boundaries of solvability and unsolvability in tag systems. Theoretical and Experimental Results

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    Several older and more recent results on the boundaries of solvability and unsolvability in tag systems are surveyed. Emphasis will be put on the significance of computer experiments in research on very small tag systems

    Multi-Head Finite Automata: Characterizations, Concepts and Open Problems

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    Multi-head finite automata were introduced in (Rabin, 1964) and (Rosenberg, 1966). Since that time, a vast literature on computational and descriptional complexity issues on multi-head finite automata documenting the importance of these devices has been developed. Although multi-head finite automata are a simple concept, their computational behavior can be already very complex and leads to undecidable or even non-semi-decidable problems on these devices such as, for example, emptiness, finiteness, universality, equivalence, etc. These strong negative results trigger the study of subclasses and alternative characterizations of multi-head finite automata for a better understanding of the nature of non-recursive trade-offs and, thus, the borderline between decidable and undecidable problems. In the present paper, we tour a fragment of this literature

    Bio-Computation using Holliday junctions

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    We present a design for a novel computing machine composed of an artificial arrangement of DNA and proteins. We characterise the computational power of this construction by proving that its prediction problem is P-Complete

    Bio-Computation using Holliday junctions

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    We present a design for a novel computing machine composed of an artificial arrangement of DNA and proteins. We characterise the computational power of this construction by proving that its prediction problem is P-Complete

    On acceptance conditions for membrane systems: characterisations of L and NL

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    In this paper we investigate the affect of various acceptance conditions on recogniser membrane systems without dissolution. We demonstrate that two particular acceptance conditions (one easier to program, the other easier to prove correctness) both characterise the same complexity class, NL. We also find that by restricting the acceptance conditions we obtain a characterisation of L. We obtain these results by investigating the connectivity properties of dependency graphs that model membrane system computations
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